So DeNA somehow messed up one of the anniversary gifts, the 5★ Bahamut ability. In case you missed it, here's the important part of the announcement they posted about an hour ago:

We have addressed the following issues regarding 5★ ability: Bahamut which was sent as 2nd Anniversary Gift. 

■Details
・The effect for ★5 ability: Bahamut is different, and it cannot be honed or shattered. 

When I saw "Bahamut is different", I couldn't help myself but wonder how different. So I took a quick look behind the hood to figure it out.

Here's the normal Bahamut spell data:


(click on the image to see the full version)

And here's the "broken" one they originally sent to everyone:


(click on the image to see the full version)

Key differences are:

  • The normal ability deals two attacks, the broken ability only one
  • The broken ability deals less damage (like REALLY)
  • As announced by DeNA, the broken ability cannot be shattered or honed.

How did this happen? Excellent question. I believe they sent everyone the very first version of the Bahamut ability before summoning abilities were buffed and then modified to do two attacks. Someone probably typed in the wrong ability ID (30131091 instead of 30131211).

My guess? DeNA will take away the broken ability from us very shortly. In the meanwhile, you can still sell the broken ability. Just make sure you sell the right one!

The Crystal Chronicles Episode 56 - Spring is in the air - is now available!

On this episode of The Crystal Chronicles, we discuss:

  • Announcements
  • "Scheming Tyrant" (FFII) event, introduction of the Emperor, Ultimate dungeons and both of Relic Draw banners
  • "A Love for All Time" (FFVI) event and it's first Relic Draw banner
  • ORB FEST! BOOYA!
  • Special Missions
  • Multiplayer Raids
  • Discussions
  • FFRK JP "Week in Review" (Credits: Australian Derek) - Introduction of new Magicite feature!
  • 2nd Anniversary Giveaway - Listen to the episode to know what you can win and how to participate

Links mentioned in this episode:

Intro Music: FF2 - Battle Scene 2 (PSP Version) - https://www.youtube.com/watch?v=lM_TwkP6z4s

Direct Download (78.7 MB)

You can subscribe via iTunes or get the RSS feed to use in your favorite podcast app on the podcast page!

Don't forget that you can always join us in the FFRK Chat to give your opinion about the latest episode, or anything else FFRK related. You can also send us your questions by email at ffrkcentral@gmail.com, and we'll do our best to answer them on the show.

Basic overview about Magicite

posted 3 days ago by Pierre - Comment this post

As promised, here's a quick review of the new Magicite feature added in FFRK JP.

Before you watch the video, please read this note from ElNino:

There's various mistake in what i've said (heard them when i relistened the vid) : 

- Living Flame give ICE blink, not fire blink (dunno why i've said that...).
- Magicite AREN'T instant cast, Living Flame IS.
- when speaking about leveling Magicite, when you fuse them, i'm speaking about level CAP up (right menu), not level up.

there's probably more mistake but it's a basic overview so it's good enough for a bad english speaker like me :P

JP Week in Review - Week 2017-12

posted 3 days ago by Australian Derek - Comment this post

Hope you've had another awesome week and have met success with the first Always Lucky Banner!

 

A momentous week in the Japanese version of the game with our first proper FFXV event, a proper XI event and also the introduction of the Magicite update. This is a significant change for the game so let's get to it!

 

JP Week in Review!

 

Launch of the FFXV event Journey with Sworn Friends

  • Introduction of Gladiolus: Combat 5, Knight 5, Samurai 5
  • Introduction of Iris: White 5, Dancer 4, Monk 3
  • New Celerity 5 ability Ripple Rush: 4-7 x ST physical damage, number of hits scale with amount of attacks used (not hits dealt).
  • New OSB released for Gladiolus
  • New BSB released for Gladiolus, Iris
  • New LM relics released for Noctis and Gladiolus

 

Launch of the FFXI event Shadow Lord's Awakening

  • Introduction of Aphmau: White 5, Summon 5, Monk 3
  • Introduction of Zeid: Combat 5, Darkness 5, Spellblade 3, Black 3
  • New Darkness 5 ability Dread Weapon: 2 x ST Dark physical damage, absorb HP based on damage dealt.
  • New USB released for Curilla, Aphmau and Lion
  • New OSB released for Ayame
  • New BSB released for Aphmau, Zeid
  • New LM relics released for Curilla, Aphmau, Ayame and Lion

 

Nightmare Dungeons

  • Bahamut (FFIII) has rotated back in as a recurring appearance, another chance to take a shot at these three nightmare dungeons if you missed them previously!

 

Episode: Magicite Update

  • This is a significant update which I will cover in summary. There are many excellent write ups available on some of the popular messaging services so check them out if you would like some more detailed information.
  • New Magicite dungeons have been added which are accessible via the Abyss Dungeons. All Abyss dungeons must be cleared to gain access.
  • Magicite dungeons feature elementally themed single round boss fights.
  • Magicite dungeons are ranked at a new 350 "Insanity" difficulty. They are extremely difficult and I have struggled extensively to just kill them a couple of times.
  • Magicite dungeons require 60 stamina and a Magicite key, both of which are only consumed upon victory.
  • Magicite keys are typically obtained via daily login - 1 per day, maximum of 15 can be held.
  • If you can manage to defeat a Magicite boss, you will win some Magicite via item drop and also completion rewards.
  • Magicite can be equipped via your party screen, the interface has been changed to accomodate this.
  • Magicite can be used in battle similar to Roaming Warriors. It seems any party member can activate them when available and the Magicite summon will perform some entry action and then fight alongside your party for a set duration (actions are intermittent, maybe every few turns).
  • Magicite can be developed extensively - they can be levelled up, combined to break level caps etc.

 

I think that's a wrap for this week. We're expecting some new additions soon such as a summoner themed lucky draw and and upcoming FFV event. Do tune in next week to hear what other exciting things DeNA have in store for us!

 

 

Hold on to your seats - time to splurge those mythrils!!!!!

 

 

Best wishes from Australia, Derek.

The special 2nd Anniversary Celebrations page has been updated! All 10 wallpapers are now available for download and all background music (including the 2nd Anniversary special medley) can now be enjoyed.

Let me know if I missed anything! 

The Crystal Chronicles Episode 55 - Of Orbfests and Mythril - is now available!

On this episode of The Crystal Chronicles, we discuss:

  • Announcements
  • 20170314 game update announcements and datamined information
  • "Of Lies and Love" (FFXIII) event, dungeons up to Ultimate ++ and both of Relic Draw banners
  • Multiplayer FFXIII Raids
  • Discussions
  • FFRK JP "Week in Review" (Credits: Australian Derek)

Links mentioned in this episode:

Intro Music: Final Fantasy XIII Music - Test of the L'Cie - https://www.youtube.com/watch?v=N5EH1KsoCE4

Direct Download (86.5 MB)

You can subscribe via iTunes or get the RSS feed to use in your favorite podcast app on the podcast page!

Don't forget that you can always join us in the FFRK Chat to give your opinion about the latest episode, or anything else FFRK related. You can also send us your questions by email at ffrkcentral@gmail.com, and we'll do our best to answer them on the show.

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