FINAL FANTASY XII

Realm Music

Dungeons - Normal


Vaan's brother Reks is part of the team trying to stop the assassination set to take place at the signing of Dalmasca's surrender to Archadia.

Objectives

  • Defeat the Air Cutter Remora without being KO'd.

Rewards

Completion
3500x Gil
Mastery
3x Lightning Orb
1x Stamina Shard
First Time
1x Growth Egg
1x Mythril

Dungeon Music


In search of the Sword of Kings with the power to destroy nethicite, Ashe and the others fight their way through the Stilshrine of Miriam.

Objectives

  • Defeat Mateus without being KO'd.
  • Exploit Mateus's weakness to lightning attacks.

Rewards

Completion
7000x Gil
Mastery
2x Greater Ice Orb
1x Stamina Shard
First Time
1x Greater Black Orb
1x Mythril

Dungeon Music


The party seeks out a tower on a distant shore where the Sun-cryst is said to lie. Believing the Pharos at Ridorana to be the tower in question, they disembark at the remote island where it stands.

Objectives

  • Exploit Hydro's weakness to holy attacks.
  • Defeat Pandaemonium without being KO'd.

Rewards

Completion
7000x Gil
Mastery
3x Greater Growth Egg
2x Greater Wind Orb
First Time
1x Greater Black Orb
1x Mythril

Dungeon Music


Having defeated Tyrant, Ashe and the others enter the Great Crystal. They solve the complex puzzles within, which activates a Way Stone that leads to the Gate of Wind.

Objectives

  • Defeat Shemhazai without being KO'd.

Rewards

Completion
7000x Gil
Mastery
2x Greater Fire Orb
1x Stamina Shard
First Time
1x Mythril
1x Greater Power Orb

Dungeon Music


Ashe's party enters the lowermost level of Giruvegan, a Mist-filled, unsettling place.

Objectives

  • Lower the Tyrant's Attack.
  • Exploit the Tyrant's weakness to ice attacks.

Rewards

Completion
7000x Gil
Mastery
3x Large Adamantite
2x Greater Earth Orb
First Time
1x Stamina Shard
1x Mythril

Dungeon Music


Ashe and the others reach Giruvegan, thanks to the guidance given them by the vision of Rasler. There, they witness the vision again, and proceed into the ancient city.

Objectives

  • Defeat Daedalus without being KO'd.

Rewards

Completion
7000x Gil
Mastery
2x Greater Non-Elemental Orb
1x Stamina Shard
First Time
1x Mythril
1x Greater Power Orb

Dungeon Music


Vaan and the others escape the Imperial capital together with the sky pirate Reddas, whom they had met in the Draklor Laboratory. The party now makes for the Ancient City of Giruvegan, where they hope to find Cid.

Objectives

  • Defeat Rafflesia without being KO'd.

Rewards

Completion
7000x Gil
Mastery
2x Greater Power Orb
3x Large Scarletite
First Time
1x Greater White Orb
1x Mythril

Dungeon Music


Vaan and the others arrive inside the laboratory to find the guards lying dead, and Cid's workshop in shambles. They now search for whoever it was that beat them to Draklor.

Objectives

  • Defeat Doctor Cid without being KO'd.
  • Exploit Doctor Cid's weakness to holy.

Rewards

Completion
7000x Gil
Mastery
3x Large Scarletite
2x Greater Power Orb
First Time
1x Stamina Shard
1x Mythril

Dungeon Music


As they brave the dangers of the Sochen Cave Palace on their way to Archades, Ashe's party encounters Ahriman.

Objectives

  • Defeat the Ahriman without being KO'd.
  • Exploit the real Ahriman's weakness to holy.

Rewards

Completion
7000x Gil
Mastery
1x Stamina Shard
2x Greater Wind Orb
First Time
1x Greater White Orb
1x Mythril

Dungeon Music


On their way to Archades, Ashe's party enters the Sochen Cave Palace beneath the Tchita Uplands.

Objectives

  • Defeat the Mandragoras without being KO'd.

Rewards

Completion
7000x Gil
Mastery
3x Greater Growth Egg
2x Greater Earth Orb
First Time
1x Greater Black Orb
1x Mythril

Dungeon Music


Ashe's party chases after Vayne and the nethicite he carries. To avoid the eyes of the imperials, they keep to the ground, passing through the Salikawood.

Objectives

  • Defeat the King Bomb without being KO'd.

Rewards

Completion
7000x Gil
Mastery
3x Large Adamantite
2x Greater Fire Orb
First Time
1x Greater Power Orb
1x Mythril

Dungeon Music


As Vaan and the others emerge from the Stilshrine, Sword of Kings in hand, they see the Imperial armada cross overhead. Mt Bur-Omisace is under attack!

Objectives

  • Defeat Judge Bergan without being KO'd.
  • Afflict a Judge with Sleep.

Rewards

Completion
7000x Gil
Mastery
3x Large Scarletite
2x Greater Holy Orb
First Time
1x Stamina Shard
1x Mythril

Dungeon Music


After her audience with the Gran Kiltias on Mt. Bur-Omisace, Ashe continues her search, heading toward the Stilshrine of Miriam where the Sword of Kings with the power to destroy nethicite is said to lie.

Objectives

  • Defeat Vinuskar without being KO'd.

Rewards

Completion
7000x Gil
Mastery
1x Stamina Shard
2x Greater Fire Orb
First Time
1x Greater Black Orb
1x Mythril

Dungeon Music


Vaan has snuck into Rabanastre Palace, where he meets a dashing man and his viera partner. The two help Vaan escape on their airbike before careening down to a crash landing in the Garamsythe Waterway.

Objectives

  • Exploit the Flans' weakness to fire attacks.
  • Exploit Firemane's weakness to water attacks.

Rewards

Completion
3500x Gil
Mastery
3x Ice Orb
1x Adamantite
First Time
1x Stamina Shard
1x Mythril

Dungeon Music


Using Lente's Tear, Vaan's party passes through the barriers of the wood, and continues on their way through the Golmore Jungle.

Objectives

  • Defeat the Elder Wyrm without being KO'd.

Rewards

Completion
7000x Gil
Mastery
3x Large Adamantite
2x Greater Holy Orb
First Time
1x Stamina Shard
1x Mythril

Dungeon Music


Vaan's party visits Fran's homeland, where they learn that Fran's younger sister, Mjrn, is missing. The party leaves for the Henne Mines to search for her.

Objectives

  • Defeat Tiamat without being KO'd.
  • Exploit Tiamat's weakness to earth attacks.

Rewards

Completion
7000x Gil
Mastery
1x Stamina Shard
3x Greater Wind Orb
First Time
1x Greater Power Orb
1x Mythril

Dungeon Music


Ashe and the others are taken back to the Leviathan where, thanks to Vossler's treachery, Judge Ghis takes the Dawn Shard.

Objectives

  • Defeat Vossler without being KO'd.

Rewards

Completion
7000x Gil
Mastery
3x Greater Lightning Orb
3x Large Scarletite
First Time
1x Stamina Shard
1x Mythril

Dungeon Music


Making their way past various traps within the tomb, Ashe's party reaches the lowest level where the final guardian, Belias, awaits.

Objectives

  • Defeat Belias without being KO'd.
  • Exploit Belias's weakness to water attacks.

Rewards

Completion
7000x Gil
Mastery
3x Large Adamantite
1x Greater Fire Orb
First Time
1x Stamina Shard
1x Mythril

Dungeon Music


Ashe's party manages to defeat the Demon Wall and head further into the tomb, reaching the Hall of the Sentinel.

Objectives

  • Defeat Demon Wall without being KO'd.
  • Exploit the Demon Wall's weakness to holy damage.

Rewards

Completion
7000x Gil
Mastery
1x Stamina Shard
1x Greater Earth Orb
First Time
1x Greater Black Orb
1x Mythril

Dungeon Music


Ashe and the others have rejoined Vossler in the Sandsea and arrived at the Tomb of Raithwall.

Objectives

  • Exploit the Demon Wall's weakness to holy damage.

Rewards

Completion
7000x Gil
Mastery
3x Earth Orb
2x Adamantite
First Time
1x Stamina Shard
1x Mythril

Dungeon Music


No longer able to prove Ashe's claim to the throne with the Dusk Shard, the party heads for the Yensa Sandsea in search of the Dawn Shard.

Objectives

  • Exploit the Garuda's weakness to dark attacks.

Rewards

Completion
7000x Gil
Mastery
3x Wind Orb
1x Stamina Shard
First Time
1x Mythril
3x Black Orb

Dungeon Music


To save Penelo and Amalia, Vaan and the others allow themselves to be captured by Imperial troops and taken aboard the Dreadnought Leviathan.

Objectives

  • Defeat the Judges without being KO'd.
  • Defeat Judge Ghis without being KO'd.

Rewards

Completion
7000x Gil
Mastery
2x Scarletite
3x Power Orb
First Time
1x Stamina Shard
1x Mythril

Dungeon Music


The party heads for the Lhusu Mines to rescue Penelo, who has been taken prisoner by Ba'Gamnan and his cronies.

Objectives

  • Defeat Ba'Gamnan without being KO'd.

Rewards

Completion
4000x Gil
Mastery
1x Growth Egg
3x Black Orb
First Time
1x Growth Egg
1x Mythril

Dungeon Music


The cage lands in the Barheim Passage, a monster-infested network of tunnels. Basch joins the party as they make their way back to the surface.

Objectives

  • Exploit the Mimic Queen's weakness to ice attacks.

Rewards

Completion
3500x Gil
Mastery
1x Scarletite
3x Non-Elemental Orb
First Time
1x Stamina Shard
1x Mythril

Dungeon Music


Vaan awakens in the Nalbina Dungeons, where he intervenes to stop the jailor Daguza and his lackeys from abusing a bangaa prisoner.

Objectives

  • Exploit Gwitch's weakness to fire attacks.
  • Exploit Galeedo's weakness to fire attacks.
  • Exploit Daguza's weakness to fire attacks.

Rewards

Completion
3500x Gil
Mastery
1x Growth Egg
3x Earth Orb
First Time
1x Growth Egg
1x Fran

Dungeon Music


Ashe and the others ascend the Pharos, working their way through the many creatures and obstacles that stand in their way. Upon reaching the 49th floor, they encounter another guardian.

Objectives

  • Defeat Slyt without being KO'd.

Rewards

Completion
7000x Gil
Mastery
3x Large Scarletite
2x Greater Power Orb
First Time
1x Greater White Orb
1x Mythril

Dungeon Music

Dungeons - Elite


Vaan's brother Reks is part of the team trying to stop the assassination set to take place at the signing of Dalmasca's surrender to Archadia.

Objectives

  • Defeat the Air Cutter Remora without being KO'd.

Rewards

Completion
13000x Gil
Mastery
1x Stamina Shard
3x Greater Power Orb
First Time
1x Greater Fire Orb
1x Mythril

Dungeon Music


In search of the Sword of Kings with the power to destroy nethicite, Ashe and the others fight their way through the Stilshrine of Miriam.

Objectives

  • Defeat Mateus without being KO'd.
  • Exploit Mateus's weakness to lightning attacks.

Rewards

Completion
18000x Gil
Mastery
3x Greater Power Orb
1x Major Ice Orb
First Time
3x Greater White Orb
1x Mythril

Dungeon Music


The party seeks out a tower on a distant shore where the Sun-cryst is said to lie. Believing the Pharos at Ridorana to be the tower in question, they disembark at the remote island where it stands.

Objectives

  • Lower Hydro's Attack.
  • Exploit Hydro's weakness to holy attacks.
  • Afflict Hydro with Slow.
  • Lower Pandaemonium's Attack.
  • Exploit Pandaemonium's weakness to wind attacks.
  • Defeat Pandaemonium without using earth attacks.

Rewards

Completion
18000x Gil
Mastery
1x Major Wind Orb
1x Stamina Shard
First Time
1x Major Dark Orb
1x Mythril
3x Greater Power Orb

Dungeon Music


Having defeated Tyrant, Ashe and the others enter the Great Crystal. They solve the complex puzzles within, which activates a Way Stone that leads to the Gate of Wind.

Objectives

  • Remove Shemhazai's Haste.
  • Lower Shemhazai's Magic.
  • Attack Shemhazai with fire while she is vulnerable to fire.

Rewards

Completion
18000x Gil
Mastery
20x Spirit Mote (3★)
3x Greater Fire Orb
First Time
1x Major Wind Orb
1x Spellblade Memory Crystal II
1x Mythril

Dungeon Music


Ashe's party enters the lowermost level of Giruvegan, a Mist-filled, unsettling place.

Objectives

  • Lower the Tyrant's Attack.
  • Lower the Tyrant's Magic.
  • Exploit the Tyrant's weakness to ice attacks.

Rewards

Completion
18000x Gil
Mastery
1x Stamina Shard
20x Wisdom Mote (3★)
First Time
1x Ninja Memory Crystal II
1x Mythril
1x Major Ice Orb

Dungeon Music


Ashe and the others reach Giruvegan, thanks to the guidance given them by the vision of Rasler. There, they witness the vision again, and proceed into the ancient city.

Objectives

  • Lower Daedalus's Attack.
  • Lower Daedalus's Magic.
  • Exploit Daedalus's weakness to holy attacks.

Rewards

Completion
18000x Gil
Mastery
20x Bravery Mote (3★)
3x Greater Wind Orb
First Time
1x Major Wind Orb
1x Stamina Shard
1x Mythril

Dungeon Music


Vaan and the others escape the Imperial capital together with the sky pirate Reddas, whom they had met in the Draklor Laboratory. The party now makes for the Ancient City of Giruvegan, where they hope to find Cid.

Objectives

  • Exploit Rafflesia's weakness to wind attacks.
  • Afflict Rafflesia with Slow.
  • Defeat Rafflesia without using earth attacks.

Rewards

Completion
18000x Gil
Mastery
1x Major Power Orb
1x Stamina Shard
First Time
1x Major Earth Orb
3x Greater White Orb
1x Mythril

Dungeon Music


Vaan and the others arrive inside the laboratory to find the guards lying dead, and Cid's workshop in shambles. They now search for whoever it was that beat them to Draklor.

Objectives

  • Defeat Doctor Cid without being KO'd.
  • Exploit Doctor Cid's weakness to holy.

Rewards

Completion
18000x Gil
Mastery
1x Major Power Orb
1x Stamina Shard
First Time
1x Mythril
1x Bard Memory Crystal II

Dungeon Music


As they brave the dangers of the Sochen Cave Palace on their way to Archades, Ashe's party encounters Ahriman.

Objectives

  • Defeat the Ahriman without being KO'd.
  • Exploit the real Ahriman's weakness to holy.

Rewards

Completion
18000x Gil
Mastery
1x Major Wind Orb
3x Greater Dark Orb
First Time
3x Greater White Orb
1x Mythril

Dungeon Music


On their way to Archades, Ashe's party enters the Sochen Cave Palace beneath the Tchita Uplands.

Objectives

  • Defeat the Mandragoras without being KO'd.

Rewards

Completion
18000x Gil
Mastery
1x Major Earth Orb
1x Stamina Shard
First Time
3x Greater Power Orb
1x Mythril

Dungeon Music


Ashe's party chases after Vayne and the nethicite he carries. To avoid the eyes of the imperials, they keep to the ground, passing through the Salikawood.

Objectives

  • Defeat the King Bomb without being KO'd.

Rewards

Completion
18000x Gil
Mastery
3x Greater Black Orb
1x Major Fire Orb
First Time
1x Stamina Shard
1x Mythril

Dungeon Music


As Vaan and the others emerge from the Stilshrine, Sword of Kings in hand, they see the Imperial armada cross overhead. Mt Bur-Omisace is under attack!

Objectives

  • Defeat Judge Bergan without being KO'd.
  • Afflict a Judge with Sleep.

Rewards

Completion
18000x Gil
Mastery
1x Major Holy Orb
1x Stamina Shard
First Time
3x Greater Black Orb
1x Mythril

Dungeon Music


After her audience with the Gran Kiltias on Mt. Bur-Omisace, Ashe continues her search, heading toward the Stilshrine of Miriam where the Sword of Kings with the power to destroy nethecite is said to lie.

Objectives

  • Defeat Vinuskar without being KO'd.

Rewards

Completion
18000x Gil
Mastery
3x Greater Lightning Orb
1x Major Fire Orb
First Time
1x Stamina Shard
1x Mythril

Dungeon Music


Vaan has snuck into Rabanastre Palace, where he meets a dashing man and his viera partner. The two help Vaan escape on their airbike before careening down to a crash landing in the Garamsythe Waterway.

Objectives

  • Exploit the Flans' weakness to fire attacks.
  • Exploit Firemane's weakness to water attacks.

Rewards

Completion
13000x Gil
Mastery
1x Large Adamantite
1x Greater Earth Orb
First Time
1x Stamina Shard
1x Mythril

Dungeon Music


Using Lente's Tear, Vaan's party passes through the barriers of the wood, and continues on their way through the Golmore Jungle.

Objectives

  • Defeat the Elder Wyrm without being KO'd.

Rewards

Completion
18000x Gil
Mastery
1x Major Holy Orb
3x Greater Fire Orb
First Time
3x Greater Power Orb
1x Mythril

Dungeon Music


Vaan's party visits Fran's homeland, where they learn that Fran's younger sister, Mjrn, is missing. The party leaves for the Henne Mines to search for her.

Objectives

  • Defeat Tiamat without being KO'd.
  • Exploit Tiamat's weakness to earth attacks.

Rewards

Completion
18000x Gil
Mastery
1x Major Wind Orb
1x Stamina Shard
First Time
1x Mythril
3x Greater Power Orb

Dungeon Music


Ashe and the others are taken back to the Leviathan where, thanks to Vossler's treachery, Judge Ghis takes the Dawn Shard.

Objectives

  • Defeat Vossler without being KO'd.

Rewards

Completion
18000x Gil
Mastery
1x Major Lightning Orb
3x Greater Fire Orb
First Time
1x Stamina Shard
1x Mythril

Dungeon Music


Making their way past various traps within the tomb, Ashe's party reaches the lowest level where the final guardian, Belias, awaits.

Objectives

  • Defeat Belias without being KO'd.
  • Exploit Belias's weakness to water attacks.

Rewards

Completion
18000x Gil
Mastery
1x Stamina Shard
1x Major Fire Orb
First Time
1x Ricard Memory Crystal
1x Mythril

Dungeon Music


Ashe's party manages to defeat the Demon Wall and head further into the tomb, reaching the Hall of the Sentinel.

Objectives

  • Defeat Demon Wall without being KO'd.
  • Exploit the Demon Wall's weakness to holy damage.

Rewards

Completion
18000x Gil
Mastery
1x Major Earth Orb
3x Greater Power Orb
First Time
1x Stamina Shard
1x Mythril

Dungeon Music


Ashe and the others have rejoined Vossler in the Sandsea and arrived at the Tomb of Raithwall.

Objectives

  • Exploit the Demon Wall's weakness to holy damage.
  • Defeat Demon Wall without being KO'd.

Rewards

Completion
18000x Gil
Mastery
1x Major Non-Elemental Orb
1x Greater Earth Orb
First Time
1x Fran Memory Crystal
1x Mythril

Dungeon Music


No longer able to prove Ashe's claim to the throne with the Dusk Shard, the party heads for the Yensa Sandsea in search of the Dawn Shard.

Objectives

  • Exploit the Garuda's weakness to dark attacks.
  • Defeat the Garuda without being KO'd.

Rewards

Completion
18000x Gil
Mastery
1x Stamina Shard
3x Greater Holy Orb
First Time
1x Stamina Shard
1x Mythril

Dungeon Music


To save Penelo and Amalia, Vaan and the others allow themselves to be captured by Imperial troops and taken aboard the Dreadnought Leviathan.

Objectives

  • Defeat the Judges without being KO'd.
  • Defeat Judge Ghis without being KO'd.

Rewards

Completion
18000x Gil
Mastery
1x Greater Non-Elemental Orb
3x Greater Wind Orb
First Time
1x Stamina Shard
1x Mythril

Dungeon Music


The party heads for the Lhusu Mines to rescue Penelo, who has been taken prisoner by Ba'Gamnan and his cronies.

Objectives

  • Defeat Ba'Gamnan without being KO'd.

Rewards

Completion
14000x Gil
Mastery
1x Ranger Memory Crystal
3x Greater White Orb
First Time
1x Stamina Shard
1x Mythril

Dungeon Music


The cage lands in the Barheim Passage, a monster-infested network of tunnels. Basch joins the party as they make their way back to the surface.

Objectives

  • Exploit the Mimic Queen's weakness to ice attacks.

Rewards

Completion
13000x Gil
Mastery
1x Major Power Orb
1x Stamina Shard
First Time
1x Greater Non-Elemental Orb
1x Mythril

Dungeon Music


Vaan awakens in the Nalbina Dungeons, where he intervenes to stop the jailor Daguza and his lackeys from abusing a bangaa prisoner.

Objectives

  • Exploit Gwitch's weakness to fire attacks.
  • Exploit Galeedo's weakness to fire attacks.
  • Exploit Daguza's weakness to fire attacks.

Rewards

Completion
13000x Gil
Mastery
1x Large Scarletite
1x Stamina Shard
First Time
1x Greater Wind Orb
1x Mythril

Dungeon Music


Ashe and the others ascend the Pharos, working their way through the many creatures and obstacles that stand in their way. Upon reaching the 49th floor, they encounter another guardian.

Objectives

  • Lower Slyt's Attack.
  • Lower Slyt's Defense.
  • Exploit Slyt's weakness to fire attacks.

Rewards

Completion
18000x Gil
Mastery
1x Major Power Orb
3x Greater Fire Orb
First Time
3x Greater Black Orb
1x Mythril
1x Major Fire Orb

Dungeon Music

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