Name Character Description Category
  Ancient Power Deal slightly more black magic damage when a sword is equipped. Magic
  Ascendance Deal slightly more black magic damage when a thrown weapon is equipped. Magic
  Attunement I Deal slightly more damage when attacking with an enemy's elemental weakness. Magic
  Attunement II Deal significantly more damage when attacking with an enemy's elemental weakness. Magic
  Bestial Affinity Deal slightly more summon magic damage. Magic
  Black Mage's Awakening Attack deals magic non-elemental damage instead of physical damage. Magic
  Black Magic Adept Deal slightly more black magic damage when a dagger is equipped. Magic
  Blue Mage Defiance Slight chance to counter black magic and white magic attacks with the Stone ability. Magic
  Brooding Darkness Deal significantly more dark damage. Magic
  Cavalry Commander Deal slightly more black magic damage when light armor is equipped. Magic
  Cetra's Destiny Restore significantly more HP with white magic abilities. Magic
  Concentration I Chance to restore 1 white magic ability use at the start of battle. Magic
  Concentration II Restore 1 white magic ability use at the start of battle. Magic
  Cultured Conjurer Restore slightly more HP with white magic abilities. Magic
  Dark Fate Deal significantly more dark damage. Magic
  Devil's Pact Gain an increasing amount of Magic as HP drops. Magic
  Eidolon's Bond Deal significantly more summon magic damage. Magic
  Etro's Intervention Deal significantly more black magic damage when a bow is equipped. Magic
  Flower of Trabia Attack deals holy magic damage instead of physical damage. Magic
  Forbidden Arts I Very slight chance for black magic abilities to trigger twice. Magic
  Forbidden Arts II Slight chance for black magic abilities to trigger twice. Magic
  Greater Good Restore much more HP with white magic abilities. Magic
  Healer's Prayer I Very slight chance for white magic abilities to trigger twice. Magic
  Healer's Prayer II Slight chance for white magic abilities to trigger twice. Magic
  Heart of Grace Restore much more HP with white magic abilities. Magic
  Hidden Power Chance to restore 1 black magic ability use at the start of battle. Magic
  Ice Beauty Deal significantly more ice damage. Magic
  Icy Manipulator Attack has a slight chance to deal light magic ice damage instead of physical damage. Magic
  Keen Eye Deal slightly more damage when attacking with an enemy's elemental weakness. Magic
  Lady of Ivalice Attack deals white magic non-elemental damage instead of physical damage. Magic
  Legendary Lady Deal significantly more black magic damage when a staff is equipped. Magic
  Light of the Fayth Restore slightly more HP with white magic abilities. Magic
  Lucky Slots Attack has a slight chance to deal sonic damage instead of physical damage. Magic
  Magic Flame I Attack has a slight chance to deal light magic fire damage instead of physical damage. Magic
  Mana Spring I Chance to restore 1 black magic ability use at the start of battle. Magic
  Mana Spring II Restore 1 black magic ability use at the start of battle. Magic
  Master in White Restore significantly more HP with white magic abilities. Magic
  Minister of Windurst Deal slightly more black magic damage when a staff is equipped. Magic
  Moon's Grace I Chance to restore 1 black magic and 1 white magic ability use at the start of battle. Magic
  Moon's Grace II Restore 1 black magic and 1 white magic ability use at the start of battle. Magic
  Oath of Tycoon Restore slightly more HP with white magic abilities. Magic
  Omnicast Fire Attack deals very light magic fire damage to all targets instead of physical damage. Magic
  Pluck Deal slightly more lightning damage. Magic
  Prayer of Mending Attack restores a small amount of HP to one ally.
(Counts as white magic.)
Magic
  Prayer of the Cetra Deal slightly more holy damage. Magic
  Prey on the Weak Deal significantly more damage when attacking with an enemy's elemental weakness. Magic
  Pulse Kindness Attack restores a small amount of HP to one ally.
(Counts as white magic.)
Magic
  Royal Benediction Attack restores a small amount of HP to one ally.
(Counts as white magic.)
Magic
  Sage's Sigil Attack has a slight chance to deal light magic ice damage instead of physical damage. Magic
  Savior of Spira Deal much more damage with summoning abilities. Magic
  Scholar's Boon Deal much more damage when attacking with an enemy's elemental weakness. Magic
  Sharlayan Prodigy Gain a small amount of Magic when a book is equipped. Magic
  Sharlayan Thaumaturge Deal significantly more black magic damage when a rod is equipped. Magic
  Silver Genome Deal slightly more dark damage. Magic
  Slots Attack has a slight chance to deal magic damage instead of physical damage. Magic
  Sorceress's Vow Deal much more damage with black magic abilities. Magic
  Summoner of Mist Gain a small amount of Magic when a whip is equipped. Magic
  Summoner's Quality Deal significantly more summon magic damage. Magic
  Summoning Spring I Chance to restore 1 summon magic use at the start of battle. Magic
  Summoning Spring II Restore 1 summon magic use at the start of battle. Magic
  True Madness Deal much more dark damage. Magic
  Well-Oiled Machine Deal much more poison damage. Magic
  White Magic Adept Very slight chance for white magic abilities to trigger twice. Magic
  White Magic Prodigy Gain a moderate amount of Mind when a staff is equipped. Magic
  Witch of Succession Deal significantly more black magic damage. Magic
  Witch's Sight Slight chance for black magic abilities to trigger twice. Magic
  Witch's Tonic Moderate chance to restore 1 black magic ability use at the start of battle. Magic
  Words of Truth Attack deals white magic non-elemental damage instead of physical damage. Magic