Name Character Description Category Type Item
  Abes All-star Deal five ranged physical water attacks to all targets, grant Haste and Burst Mode to the user, and temporarily infuse the user with the power of water. Burst Physical Razzmatazz
  Adrenaline Temporarily raise the user's Attack a moderate amount. Default Inborn N/A
  Advance Temporarily raise the user's Attack an extremely large amount while lowering Defense a large amount. Unique Inborn Tyrfing
  Aegis Grant Haste and major Regen to all allies. Unique White Magic Luminous Robe
  Aeon of Storms Deal two magic lightning attacks to all targets. Default Summon N/A
  Aeons of Wing and Flame Deal between six and nine summoning magic fire and non-elemental attacks to all targets. The user's Magic determines the number of hits. Super Summon Braska's Staff
  Aerial Blast Deal eight summon magic wind and non-elemental attacks to one target, temporarily infuse the user with the power of wind, and grant Haste and Burst Mode to the user. Burst Summon Veil of Wiyu
  Aerial Loop Deal eight physical wind and non-elemental attacks to one target, and temporarily infuse the user with the power of wind. Super Physical Fang's Armguards
  Aero (VIII) Deal magic wind damage to one target. Default Black Magic N/A
  Aetherial Pulse Grant Protect, Shell, and major Regen to all allies. Super Inborn Omnirod
  Age-old Hymn Restore a moderate amount of HP to all allies, enable each to avoid one magic attack (effective against most spells), temporarily raise the user's Mind a moderate amount and Resistance a small amount, and grant Haste and Burst Mode to the user. Burst White Magic Light Robe
  Air Strike Deal three ranged physical attacks to all targets, with a high chance to interrupt their actions. Unique Physical Zack's Gloves
  Ancient Lute Restore a large amount of HP to all allies, and grant them Haste. Super White Magic Ancient Lute
  Angel Wing Bolt Unleash a barrage of magical lightning bolts. Unique Inborn Valkyrie
  Angel Wing Quake Deal two magic earth attacks to all targets, with a high chance to Slow them. Unique Inborn Rising Sun
  Angel's Snack Temporarily raise the party's Attack a moderate amount, and their Defense a small amount. Unique Inborn Bistro Fork
  Angelo Cannon Deal ranged damage to one target. Default Inborn N/A
  Angelstar Deal massive magic earth and non-elemental damage to one target. Can break the damage cap. Overflow Black Magic Twin Viper
  Anima's Pain Deal eight summon magic dark and non-elemental attacks to random targets, with a moderate chance to Instantly KO them, temporarily lower their dark resistance, and grant Haste and Burst Mode to the user. Burst Summon Seymour's Rod
  Apocalypse Deal four ranged physical attacks to all targets, and grant Haste to all allies. Super Physical Apocalypse
  Apocalypse Shield Temporarily raise the party's Attack a moderate amount and Defense a small amount. Unique Inborn Platinum Shield
  Apothecary Lore Shared Restore a small amount of HP to the party. Shared White Magic Scholar Hat
  Aqua Breath Deal magic water damage to all targets. Unique Black Magic Nutkin Suit
  Arbiter's Apocrypha Deal massive physical damage to one target, and temporarily raise the Attack, Magic, Defense, and Resistance of all allies a small amount. Can break the damage cap. Overflow Physical Arbiter's Apocrypha
  Arc of Light Deal massive physical holy and non-elemental damage to one target. Can break the damage cap. Overflow Physical Ragnarok
  Arc Slash Deal four physical attacks to all targets, and temporarily lower their Attack and Magic a large amount. Super Physical Blank Blade
  Arcane Defense Temporarily raise the party's Resistance a small amount. Default Inborn N/A
  Archadian Draught Restore a large amount of HP to all allies, and grant them Haste. Super White Magic Cloud Staff
  Ark Blast Deal five instant ranged physical attacks to one target, temporarily lower its Magic and Defense a large amount, and grant Haste and Burst Mode to the user. Burst Physical Orichalcum Dirk
  Armageddon Blast Deal massive ranged physical poison and non-elemental damage to all targets, with a moderate chance to Poison, Blind, Silence, and Petrify them. Deals more damage for each debuff on the targets (up to three), and can break the damage cap. Overflow Physical Enhanced Bioblaster
  Assault Reels Deal twelve ranged physical attacks to random targets, temporarily lower their Attack, Magic, Defense, and Resistance a large amount, and grant Haste and Burst Mode to the user. Burst Physical Glorious Armguard
  Astral Punch Deal two magic non-elemental attacks to one target. Default Inborn N/A
  Asylum Restore a large amount of HP to all allies, grant them a barrier that negates attack damage up to 30% of their max HP, and grant Haste and Burst Mode to the user. Burst White Magic Healer's Circlet
  Attack Boost Shared Temporarily raise the party's Attack a small amount. Shared Inborn Red Hat
  Attack Reels Deal five ranged physical attacks to random targets, and temporarily lower their Magic a large amount. Unique Physical All-Rounder
  Aura Grant Shell and major Regen to all allies. Unique Inborn Scissor Fangs
  Aura (VIII) Remove delay from the actions of all allies for one turn, and grant them Last Stand and major Regen. Super Inborn Raijin's Pauldron
  Aurochs Reels Deal four ranged physical attacks to all targets, with a high chance to Blind and Poison them. Super Physical Over the Top
  Aurora of Destruction Shared Deal heavy magic holy damage to one target. Shared White Magic Holy Rod
  Auto Crossbow Deal ranged damage to all targets. Default Physical N/A
  Avalanche Deal three ranged physical ice attacks to all targets, and temporarily raise the party's Attack a moderate amount. Unique Physical Dragon Claws
  Axemaster Deal three physical attacks to one target. Default Physical N/A
  Ballad of Cornelia Temporarily raise the party's Attack a moderate amount, and their Defense a small amount. Unique Inborn White Robe
  Balm Restore a moderate amount of HP to one target. Default Inborn N/A
  Banishing Blade Deal five ranged physical attacks to one target, and temporarily lower its Attack and Defense a large amount. Super Physical Riot Blade
  Bardiche Deal five physical dark and non-elemental attacks to all targets, and temporarily lower their Attack and Defense a large amount. Super Physical Gigantaxe
  Basuna VI Cast Esuna on a single ally. Default White Magic N/A
  Beat Rush Unleash a flurry of punches on one target. Default Physical N/A
  Berserker's Rage Deal physical damage to one enemy on each of the next three turns. Default Physical N/A
  Beryl Serpent Deal five ranged physical attacks to one target, temporarily lower its Attack, Magic, Defense, and Resistance a large amount, and grant Haste and Burst Mode to the user. Burst Physical Artemis Bow
  Bestial Roar Deal eight magic fire attacks to one target, and temporarily infuse the user with the power of fire. Super Black Magic Shortbarrel
  Big Brawl Deal physical wind damage to twelve random targets, and remove delay from the user's jump attacks for three turns. Super Physical Cid's Goggles
  Big Shot Deal damage to one target. Default Physical N/A
  Binding Cold Small chance to Paralyze all targets. Default Inborn N/A
  Bioblaster Deal physical poison damage to all targets, with a moderate chance to Poison them. Unique Physical Partisan
  Black Fang Deal four non-elemental magic attacks to one target. Unique Inborn Rune Axe
  Black Hole Deal magic non-elemental damage to one target. Default Inborn N/A
  Black Magic Chant Reduce the user's black magic casting time for the next three turns. Default Inborn N/A
  Black Materia Deal four ranged physical attacks to one target, with a moderate chance to Sap it. Super Physical Yoshiyuki
  Blade Beam Deal three ranged physical attacks to all targets. Super Physical Organics
  Blade Flurry Deal three successive attacks. Default Physical N/A
  Blade Torrent Deal four attacks to one target, with a moderate chance to interrupt its actions. Unique Physical Royal Sword
  Blade Wing Deal two ranged physical wind attacks to all targets, with a moderate chance to Sap them. Unique Physical Air Knife
  Bladestorm Flames Shared Deal physical fire damage to all targets. Shared Physical Flame Sword
  Bladestorm Hail Shared Deal physical ice damage to all targets. Shared Physical Ice Brand
  Bladestorm Rain Shared Deal physical water damage to all targets. Shared Physical Murasame
  Bladestorm Rend Shared Deal moderate physical non-elemental damage to all targets. Shared Physical Organyx
  Blaster Shared Moderate chance to Paralyze all targets. Shared Inborn Ruby Cuirass
  Blasting Zone Deal four ranged physical attacks to one target. Super Physical Cutting Trigger
  Blaze Rush Deal three non-elemental attacks. Unique Physical Blazefire Saber
  Blazing Fists Deal eight physical attacks to one target, grant Haste to the user, and temporarily raise the user's Attack a moderate amount, and Defense a small amount. Super Physical Rising Sun
  Bless Grant Regen to all allies. Default Inborn N/A
  Blessed Cure Restore a moderate amount of HP to one ally. Default White Magic N/A
  Blessing of Light Temporarily raise the Attack of all allies a large amount, and grant them Last Stand. Super Inborn Holy Shield
  Blessing of Spira Shared Remove all debuffs from one ally. Shared White Magic Monk Robe
  Blinding Shot Shared Damage one target, with a moderate chance to Blind it. Shared Physical Hawkeye
  Blinding Shot Shared Deal damage to one target, with a moderate chance to Blind it. Shared Physical Paramina Crossbow
  Blindside Deal physical damage to one target. Default Physical N/A
  Blink Strike Deal physical damage to one target, and enable the user to avoid one physical attack. Default Physical N/A
  Blitz Shared Deal five physical attacks to one target. Shared Physical Engine Blade
  Blitz Deal physical non-elemental damage to all targets. Default Physical N/A
  Blitz King Deal massive physical dark and fire damage to one target. Deals more damage depending on the user's Soul Break Gauge, and can break the damage cap. Overflow Physical Blitz King
  Blood of Espers Deal five magic non-elemental attacks to all targets, and grant Haste and Burst Mode to the user. Burst Black Magic Stardust Rod
  Blood Weapon Steal HP from one target. Default Physical N/A
  Blood-Red Spiral Deal massive ranged physical damage to one target. Deals more damage for each debuffed stat of the target (Attack, Defense, Magic, Resistance, and Mind), and can break the damage cap. Overflow Physical Shikari Nagasa
  Bloodfest Deal four ranged physical attacks to all targets, and temporarily raise the party's Resistance a moderate amount. Unique Physical Seifer's Coat
  Bloodfest (VII) Deal eight physical attacks to one target, with a moderate chance to Sap it. Unique Physical Pinwheel
  Blowback Deal five magic non-elemental attacks to all targets, and restore a moderate amount of HP to all allies based on their max HP. Super Black Magic Eternal Staff
  Bluff Temporarily raise the user's Magic a moderate amount. Default Inborn N/A
  Body Blow Shared Deal physical damage to one target. Shared Physical Black Belt Gi
  Bolt of the Ancients Deal four magic lightning attacks to all targets, and temporarily infuse the user with the power of lightning. Unique Black Magic Desch's Sword
  Boon Grant Haste and Shell to the party. Unique Inborn Vega 42s
  Boost Jump Launch a jump attack on one target. Default Physical N/A
  Bow Master Deal ranged damage to one target. Default Physical N/A
  Braver Unleash a powerful attack on one target. Unique Physical Buster Sword
  Bravery Raise the target's Attack a moderate amount. Default Inborn N/A
  Breakdown Shared Deal ranged physical damage to all targets, with a small chance to Slow them. Shared Physical First Goal
  Breaker's Gift Deal three magic non-elemental attacks to all targets, and temporarily lower their Magic and Resistance a large amount. Super Black Magic Mythic Maracas
  Brush Up Grant Haste to all allies, and temporarily raise their critical hit chance a large amount. Unique Inborn Luminous Robe
  Brutal Sanction Deal magic non-elemental damage to three random targets, with a moderate chance to Stop them. Unique Inborn Skycutter
  Burning Arrow Deal two ranged physical attacks to one target, and temporarily raise the party's Attack a moderate amount. Unique Physical Platinum Fist
  Burning Rave Deal physical damage to all targets, and temporarily raise the party's Attack a moderate amount. Unique Physical Maverick
  Bushido Deal five physical attacks to all targets, temporarily raise the user's Attack a moderate amount, Resistance a small amount, and critical hit chance a large amount, and grant Haste and Burst Mode to the user. Burst Physical Hunter's Blade
  Bushido Bloodmoon Deal three physical attacks to all targets, with a high chance to Stop them and interrupt their pending actions. Super Physical Murakumo
  Bushido Dragon Deal physical damage to one target, stealing its HP. Unique Physical Kotetsu
  Bushido Fang Deal physical damage to one target. Default Physical N/A
  Bushido Flurry Deal four attacks to random targets. Unique Physical Kiku-ichimonji
  Bushido Sky Deal four physical attacks to one target, and grant all allies a barrier that enables them to avoid one magic attack. Effective against most spells. Super Physical Mutsunokami
  Call I Call a random summon to your aid. Default Summon N/A
  Call II Call a random summon to your aid. Unique Summon Gaia Vest
  Calm Temporarily lower the Attack of one target a moderate amount. Default Inborn N/A
  Caltrop Bomb Deal three ranged physical fire attacks to all targets, and temporarily raise the party's Attack a moderate amount. Unique Physical Deneb Duellers
  Canister Shot Deal three ranged physical attacks to one target, and temporarily lower its Defense and Resistance a large amount. Unique Physical Ulysses
  Captain's Command Grant Shell and Haste to all allies. Unique Inborn Dancing Dagger
  Celebration Grimoire Deal ranged physical damage to all enemies, and restore a small amount of HP to the party. Unique Physical Celebration Grimoire
  Cerberus Grant Haste to all allies, and reduce their offensive magic casting time for three turns. Super Inborn Beast Killer
  Cerberus Shell Deal four magic non-elemental attacks to all targets, and temporarily raise the party's Magic a small amount. Super Black Magic Shotgun
  Cerulean Shock Shared Deal physical water damage to all targets. Shared Physical Viking Coat
  Chain Shot Deal four ranged physical attacks to one target, and temporarily raise the user's Attack and Magic a moderate amount. Unique Physical Vincent's Cape
  Chaincast Boltstorm Deal eight magic lightning and non-elemental attacks to one target. Super Black Magic Triton's Dagger
  Chainsaw Deal six physical attacks to random targets, and temporarily lower their poison resistance. Super Physical Chainsaw
  Challenge Deal three physical ice attacks to one target, temporarily raise the user's Defense a very large amount, and temporarily attract single-target physical and black magic attacks. Unique Physical Winged Saint
  Chant Temporarily raise the critical hit damage of all allies, and grant them a barrier that negates attack damage up to 30% of their max HP. Super Inborn Genji Gloves
  Chaos Bringer Deal four physical dark attacks to random targets, healing the user for a portion of the damage dealt. Super Physical Soulrender
  Chaos Cyclone Deal three ranged physical dark attacks to all targets, and temporarily lower their resistance to dark. Unique Physical Dark Plate
  Cherry Blossom Deal three ranged physical wind attacks to all targets, and remove delay from the user's jump attacks for three turns. Super Physical Dragon Knight's Greatcoat
  Chivalry Temporarily raise the user's Defense a moderate amount. Default Inborn N/A
  Choco Romp Deal five ranged physical wind attacks to all targets, and temporarily infuse the user with the power of wind. Unique Physical Bartz's Cloak
  Chocobreak Shared Deal physical damage to one target, and temporarily lower its Attack a moderate amount. Shared Physical Chocobo Wing
  Circle of Judgment Deal two physical attacks to one target, and temporarily raise the user's Defense a small amount. Default Physical N/A
  Class Change Temporarily raise the user's Attack and Magic a moderate amount, and Defense and Resistance a small amount. Default Inborn N/A
  Cleansing Strike Deal three ranged physical attacks to one target, and temporarily lower its Attack and Magic a large amount. Unique Physical Kaiser Shield
  Cleansing Tincture Cast Esuna on a single ally. Default White Magic N/A
  Clear Tranquil Instantly restore a moderate amount of HP to the party, based on their maximum HP. Unique Inborn Wutai Headband
  Clenched Fist Deal damage to one target. Default Physical N/A
  Climhazzard Deal seven physical wind attacks to one target, and temporarily infuse the user with the power of wind. Unique Physical Cloud's Guise
  Clock Master Deal two magic non-elemental attacks to one target, and reduce the user's casting time for four turns. Unique Inborn Serah's Gloves
  Combat King Deal eight instant physical attacks to random targets, temporarily raise the Attack of the user a moderate amount, and raise the Defense and Resistance of the user a small amount. Super Physical Crystal Glove
  Control High chance to Confuse one target. Default Inborn N/A
  Copy Image I Enable the user to evade one physical attack. Default Inborn N/A
  Cosmic Ray Deal eight magic dark attacks to one target, and temporarily raise the user's Magic a moderate amount. Super Black Magic Golbez's Gauntlets
  Counter Tackle Greatly raise the party's critical hit chance, and enable each ally to avoid one physical attack. Unique Inborn Maximillian
  Critical I Launch an all-or-nothing attack. Default Physical N/A
  Cross Cleave Deal five magic dark and non-elemental attacks to all targets, with a moderate chance to Petrify them, and temporarily infuse the user with the power of the dark. Super Black Magic Seymour's Robes
  Cross Slash Deal physical damage to one target, with a moderate chance to Paralyze it. Unique Physical Hardedge
  Crossover Deal four physical holy attacks to one target, and temporarily raise the user's Resistance a large amount. Unique Physical Helm of Light
  Crush Armor Deal five ranged physical attacks to random targets, and temporarily lower their Defense and Resistance a large amount. Unique Physical Main Gauche
  Crush Defenses Shared Deal physical damage to one target, and temporarily lower its Defense a moderate amount. Shared Physical Tiger Fang
  Crushing Blow Deal five physical lightning attacks to all targets. Super Physical Peacemaker
  Crushing Strike I Deal heavy physical damage to one target. Takes longer than most Soul Breaks to activate. Default Physical N/A
  Cry High chance to Confuse one target. Default Inborn N/A
  Cyclone Shared Deal magic wind damage to all targets. Shared Black Magic Fujin's Chakram
  Cyclone Grimoire Deal magic non-elemental damage to all targets and temporarily lower their Resistance a large amount. Unique Black Magic Cyclone Grimoire
  Dagger of Resolve Deal three summoning magic lightning and holy attacks to all targets, and grant Haste and Burst Mode to the user. Burst Summon Dagger of Resolve
  Dance of Carnage Deal eight physical fire and non-elemental attacks to one target, temporarily raise the user's critical hit chance a large amount, grant Haste and Burst Mode to the user, and infuse the user with the power of fire. Burst Physical Shura Gloves
  Dancing Edge Deal twelve physical attacks to one target, with a high chance to interrupt their pending actions. Unique Physical Blank Gear
  Dancing Edge Deal four physical attacks to one target, and temporarily lower its Defense a large amount. Unique Physical Yoshimitsu
  Dark Blade I Sacrifice HP to deal damage to one target. Default Physical N/A
  Dark Cannon Deal heavy damage to one target and the user. Unique Physical Dark Armor
  Dark Earth Shaker Deal three magic dark attacks to one target, and temporarily infuse the user with the power of the dark. Unique Black Magic Ghido's Whisker
  Dark Flame Deal eight ranged physical dark and fire attacks to all targets, deal moderate damage to the user based on their max HP, raise the user's Attack a moderate amount and Resistance a small amount, and grant Haste and Burst Mode to the user. Burst Physical Nightmare
  Dark Knight's Charge Deal eight physical dark attacks to one target, grant Haste and Burst Mode to the user, and temporarily infuse the user with the power of the dark. Burst Physical Rune Axe
  Dark Rebirth Deal six physical dark attacks to one target, grant Haste and Burst Mode to the user, and temporarily infuse the user with the power of the dark. Burst Physical Ogrekiller
  Dark Shot Shared Deal physical dark damage to one target. Shared Physical Dark Helm
  Dark Shot (VIII) Deal six ranged physical attacks to random targets, with a high chance to Slow and Blind them. Deals more damage to Slowed or Blinded targets. Super Physical Bismarck
  Darkbolt Deal magic dark damage to one target. Default Black Magic N/A
  Darkborn Blade Deal three ranged physical dark attacks to all targets, and temporarily raise the user's Defense a very large amount, and temporarily attract single-target physical and black magic attacks. Super Physical Defender
  Darkest Cut Shared Damage all targets and the user. Shared Physical Betrayal Sword
  Darkflare Star Deal eight magic dark attacks to one target, and temporarily raise the party's Magic a small amount. Super Black Magic Punisher
  Darkness Deal damage to all targets and the user. Unique Physical Dark Sword
  Death Blossom Deal physical damage to all targets, with a high chance to Slow them. Unique Physical Ninja Chainmail
  Death by Committee Deal eight physical dark, lightning, and wind attacks to one target, temporarily lower the user's Defense a moderate amount, and raise the Attack and Magic of all allies a moderate amount. Super Physical Seifer's Gloves
  Death Claw Deal three jump attacks to one target, with a moderate chance to Paralyze it. Unique Physical Kotetsu
  Deathblow Deal six instant physical attacks to one target, with a high chance to interrupt its pending actions, and remove delay from user's actions for two turns. Super Physical Howling Soul
  Debilitating Throw Shared Deal ranged physical damage to one target, with a moderate chance to Paralyze it. Shared Physical Boomerang
  Defend Grant Protect and Shell to the user. Default Inborn N/A
  Defense of Lust Temporarily raise the Defense of all allies a small amount. Default Inborn N/A
  Delay Attack Deal physical damage to one target, with a moderate chance to Slow it. Default Physical N/A
  Demon Slice Deal physical damage to all targets, with a moderate chance to Paralyze them. Unique Physical Hyperion
  Deployment Tactics Temporarily raise the Attack and Magic of all allies a moderate amount, and grant them a barrier that reflects damage back at the attacker. Super Inborn Evoker's Doublet
  Deprotega Deal magic damage to all targets and temporarily lower their Defense a large amount. Unique Black Magic Binding Rod
  Deshell Deal non-elemental magic damage to all targets and temporarily lower their Resistance a small amount. Default Black Magic N/A
  Desperado Deal six ranged attacks to all targets, with a high chance to Slow them. Super Physical Machine Gun
  Diamond Dust Deal four physical ice attacks to all targets, and temporarily raise the party's Defense a moderate amount. Super Physical Power Circle
  Dice Deal one of six amounts of fixed damage to one target. Default Inborn N/A
  Dice (VII) Deal one of six amounts of fixed damage to one target. Default Inborn N/A
  Different Beat Deal eight physical attacks to one target, and temporarily raise the user's critical hit chance a moderate amount. Super Physical Ehrgeiz
  Dire Meteor Deal four magic non-elemental attacks to all targets, and deal heavy damage to the user based on his max HP. Unique Black Magic Stardust Rod
  Dire Strike Temporarily raise the user's Attack a moderate amount, and temporarily lower the user's Defense a moderate amount. Default Inborn N/A
  Dive Bomb Deal four physical fire attacks to all targets, with a moderate chance to Blind them. Unique Physical Darts
  Divine Favor Raise all KO'd allies and restore a moderate amount of HP to all allies. Unique White Magic Elven Bow
  Divine Guardian Grant major Regen and Haste to the party and temporarily raise their Resistance a moderate amount. Super Inborn Wizard Rod
  Divine Heal Restore a large amount of HP to all allies, and enable each to avoid one magic attack. Effective against most spells. Super White Magic Artemis Bow
  Divine Judgment Deal four magic holy attacks to all targets, grant Haste and Burst Mode to the user, and temporarily infuse the user with the power of holy light. Burst Black Magic Ninurta
  Divine Majesty Shared Temporarily raise the party's Resistance a small amount. Shared Inborn Genji Helm
  Divine Ruination Deal four ranged physical holy attacks to all targets, temporarily lower their holy resistance, and grant Haste and Burst Mode to the user. Burst Physical Excalibur
  Divine Signet Temporarily raise the user's Mind a large amount. Unique Inborn Light Staff
  Divine Ward Grant Protect and Shell to all allies, and automatically heal damage they take for a short time (up to 2000 HP in total). Super Inborn Lambent Hat
  Dolphin Blow Deal four physical attacks to one target, and temporarily raise the user's Attack a large amount. Super Physical Master Fist
  Doom Doom one target. Default Inborn N/A
  Doomtrain Deal massive summon magic poison and non-elemental damage to one target, with a moderate chance to Poison, Blind, Silence, and Confuse it. Can break the damage cap. Overflow Summon Malboro Tentacle
  Double Attack I Attack twice in quick succession. Default Physical N/A
  Double Jump Launch a jump attack on one target. Default Physical N/A
  Double Thunder Cut Shared Deal two lightning attacks. Shared Physical Crystal Sword
  Doublecast Decay Deal four magic dark attacks to all targets. Super Black Magic Mace of Zeus
  Doublecast Fire Cast Fire twice in a row. Default Black Magic N/A
  Doublecast Meteorite Deal two magic non-elemental attacks to all targets. Unique Black Magic Cypress Pile
  Doublecast Thunder Cast Thunder twice in a row. Unique Black Magic Feathered Hat
  Doublecast Venom Deal two magic poison attacks. Unique Inborn Oak Staff
  Doublestrike Shared Deal two physical attacks to one target, with a small chance to Slow it. Shared Physical Thief Blade
  Dragon Deal four ranged physical wind attacks to one target, and temporarily lower its wind resistance. Unique Physical Partisan
  Dragon Breath Deal five jump attacks to one target, and temporarily lower its Defense and Resistance a large amount. Unique Physical Partisan
  Dragon Fang Deal physical damage to all targets, and temporarily lower their Attack a large amount. Unique Physical Shimmering Blade
  Dragon Force Blur the party's image, enabling each member to avoid one physical attack. Unique Inborn Aurora Rod
  Dragon's Crest Deal eight physical wind and non-elemental attacks to random targets, temporarily lower their Attack and Defense a large amount, and grant Haste and Burst Mode to the user. Burst Physical Heavy Lance
  Dragon's Roar Deal five summoning magic non-elemental attacks to all targets, and temporarily raise the party's Resistance a moderate amount. Super Summon Full Metal Rod
  Dragoon's Pride Deal four jump lightning and non-elemental attacks to all targets, grant Haste and Burst Mode to the user, and temporarily infuse the user with the power of lightning. Burst Physical Abel's Lance
  Dread of Death Deal four magic dark attacks to all targets, and temporarily infuse the user with the power of the dark. Unique Black Magic Kuja's Gloves
  Dreamstage Restore a large amount of HP to all allies and enable each to avoid one magic attack. Effective against most spells. Super White Magic Crescent Wish
  Drill Deal three physical attacks to one target, and temporarily raise the party's Defense a moderate amount. Unique Physical Drill
  Duelist Deal ten instant physical attacks to random targets, with a moderate chance to interrupt their pending actions, raise the critical hit chance of all allies a large amount, and grant Haste and Burst Mode to the user. Burst Physical Burning Fist
  Dusk's Decree Deal eight magic lightning and non-elemental magic attacks to one target, grant Haste and Burst Mode to the user, and temporarily infuse the user with the power of lightning. Burst Black Magic Ashe's Defiance
  Duskblade Deal four physical dark and non-elemental attacks to all targets, and restore one ability use to each ally. Super Physical Gaffgarion's Shell
  Dynamite Deal physical damage to all targets, and temporarily lower their Attack a large amount. Unique Physical Trident
  Earth Ward Grant Protect and Haste to all allies. Unique Inborn Heroic Shield
  Earthmend Shared Restore a small amount of HP to the party. Shared White Magic Gaia Gear
  Earthquake Shared Deal magic earth damage to all targets. Shared Black Magic Gaia Blade
  Earthquake Deal magic earth damage to all targets, and temporarily lower their Attack a large amount. Unique Black Magic Airwing
  Eat Deal physical damage to one target, with a small chance to KO it. Default Physical N/A
  Eblan Doppelganger Instantly blur the image of all allies, enabling them to avoid one physical attack, and grant them Last Stand and Haste. Super Inborn Red Jacket
  Eblan Dual Wield Deal eight physical lightning attacks to one target, with a high chance to Paralyze and Slow it. Unique Physical Kotetsu
  Eblan Stunner Deal physical damage to one target, with a small chance to Paralyze it. Default Physical N/A
  Eblan Water Veil Deal three physical water attacks to all targets, with a high chance to interrupt their pending actions. Unique Physical Murasame
  Eidolon Emissary Deal massive summon magic earth, water, and holy damage to one target. Can break the damage cap. Overflow Summon Wizard Rod
  Electrocute Deal magic lightning damage to all targets. Default Inborn N/A
  Electrostatic Rod Deal physical lightning damage to one target, with a small chance to Stop it. Default Physical N/A
  Element of Treachery Deal ten ranged physical attacks to random targets, and enable the user to avoid two physical attacks. Unique Physical Capella
  Element Reels Deal water damage to all targets. Default Physical N/A
  Elemental Gift Deal four magic lightning and non-elemental attacks to all targets. Unique Black Magic Mogurumi
  Emerald Light Grant Haste and restore a moderate amount of HP to all allies. Unique White Magic Golem's Flute
  Endless Blessings Temporarily raise the Magic and Mind of all allies a moderate amount, and grant them Haste. Super Inborn Meteorblaze
  Energy Drain Deal magic non-elemental damage to one target, healing the user for a portion of the damage dealt. Default Black Magic N/A
  Energy Rain Deal massive physical water and non-elemental damage to one target. Can break the damage cap. Overflow Physical Apocalypse
  Engulfing Flames Shared Deal magic fire damage to all targets. Shared Black Magic Black Robe
  Enochian Blizzaja Deal five magic ice attacks to random targets, and temporarily infuse the user with the power of ice. Super Black Magic Stardust Rod
  Enochian Firaja Deal eight magic fire and non-elemental attacks to one target, temporarily infuse the user with the power of fire, and grant Haste and Burst Mode to the user. Burst Black Magic Lilith Rod
  Enrage Deal six physical dark attacks to one target, and temporarily infuse the user with the power of the dark. Unique Physical Gabranth's Hauberk
  Entrench Deal four physical attacks to one target, temporarily raise the party's critical hit chance a moderate amount, and temporarily counter physical attacks. Super Physical Battle Standard
  Enveloping Warmth Raise the Magic of all allies a moderate amount and Defense a small amount, and automatically heal damage they take for a short time (up to 3000 HP in total). Super Inborn Royal Gown
  Eternal Wind Deal eight ranged physical wind and non-elemental attacks to one target, with a high chance to interrupt its pending action, grant Haste and Burst Mode to the user, and temporarily infuse the user with the power of wind. Burst Physical Gungnir
  Evanescence Deal eight white magic holy attacks to random targets, restore a moderate amount of HP to all allies, temporarily raise their Magic and Mind a small amount, and grant Haste and Burst Mode to the user. Burst White Magic Zeus Mace
  Exhilarating Magic Cast a random black magic spell. Default Black Magic N/A
  Exploding Volcano Kick Deal six ranged physical earth and non-elemental attacks to all targets, and temporarily lower their earth resistance. Super Physical Hell Claws
  Fabled Song Grant Protect and major Regen to all allies. Unique Inborn Fabled Harp
  Faithful Companion Deal three physical attacks to all targets, and grant major Regen to all allies. Super Physical Genji Blade
  Fang of Gagazet Deal five physical attacks to one target, and enable each ally to avoid one magic attack. Effective against most spells. Super Physical Twin Lance
  Farplane Wind Deal three holy white magic attacks to one target, and temporarily infuse the user with the power of holy light. Unique White Magic Songstress Rod
  Fast Ammo Fire ten successive shot attacks. Unique Physical Valiant
  Fast Blade Deal three physical attacks to one target. Default Physical N/A
  Fated Circle Deal three attacks to random targets, and one attack to all targets. Unique Physical Shear Trigger
  Fearsiphon Deal damage and grant Haste to the user. Default Physical N/A
  Feathered Fortress Shared Grant Shell to all allies. Shared Inborn Chocobo Suit
  Featherfoot Blur the image of the user, enabling her to avoid one physical attack. Default Inborn N/A
  Fellsword Dance Deal eight physical dark and non-elemental attacks to one target, temporarily infuse the user with the power of the dark, and grant Haste and Burst Mode to the user. Burst Physical Chaosbringer
  Fenrir Overdrive Deal eight physical attacks to random targets, and grant Haste and Burst Mode to the user. Burst Physical 1st Fusion Sword
  Feral Strike Deal damage to one target. Default Physical N/A
  Festive Miracle Shared Deal two ranged physical attacks to all targets. Shared Physical Treeblade
  Final Transformation Deal eight physical dark attacks to random targets, grant Haste and Burst Mode to the user, and temporarily infuse the user with the power of the dark. Burst Physical The Blitz
  Finest Fists Deal physical damage to one target. Default Physical N/A
  Finishing Touch Deal massive physical wind and non-elemental damage to one target. Can break the damage cap. Overflow Physical Ragnarok
  Firaga Fury Deal three magic fire attacks to one target. Unique Black Magic Magical Mog
  Fire Beam Deal four magic fire attacks to all targets, and temporarily infuse the user with the power of fire. Super Black Magic Tiara
  Fires of War Deal physical damage to all targets. Default Physical N/A
  Firewyrm Breath Shared Deal magic fire damage to all targets. Shared Black Magic Dragon Gloves
  First Aid Shared Restore a small amount of HP to the party. Shared White Magic Esthar Bracers
  Fist of the Dawn Deal physical damage to one target, and temporarily raise the party's Attack a moderate amount. Unique Physical Thor Hammer
  Fists of Fury Deal physical damage to one target. Default Physical N/A
  Fixed Dice Deal fixed damage to up to six random targets, and lower their Attack and Resistance a large amount. Super Inborn Fixed Dice
  Flames of Rebirth Grant Reraise and restore a moderate amount of HP to all allies. Allies are raised with moderate HP. Super White Magic Fairy Flute
  Flames of War Grant Haste to all allies and temporarily raise their Attack a moderate amount. Unique Inborn Power Staff
  Flash Shared Moderate chance to Blind all targets. Shared Inborn Diamond Plate
  Fluid Aura Deal magic water damage to one target. Default Black Magic N/A
  Focus Temporarily raise the user's Attack a moderate amount. Default Inborn N/A
  Focus Temporarily raise the party's Magic a small amount, and Resistance a moderate amount. Unique Inborn Lulu's Hairpin
  Focus Magic Temporarily raise the user's Magic a moderate amount. Default Inborn N/A
  Font of Wisdom Restore one ability use to each ally. Unique White Magic Polymorph Rod
  For the Homeland Deal physical damage to all targets. Default Physical N/A
  Forbidden Chakra Deal eight physical fire and non-elemental attacks to one target, temporarily lower its Attack, Magic, Defense, and Resistance a large amount, and grant Haste and Burst Mode to the user. Burst Physical Kaiser Knuckles
  Force Symphony Deal eight magic dark and non-elemental attacks to random targets, temporarily lower their dark resistance, and grant Haste and Burst Mode to the user. Burst Black Magic Terra's Legacy
  Forsaken Null Deal seven magic non-elemental attacks to random targets, and reduce the offensive magic casting time of all allies for three turns. Super Black Magic Nephilim Flute
  Freeze Deal magic ice damage to all targets. Default Black Magic N/A
  Freezing Barrage Deal seven ranged physical ice attacks to all targets, and temporarily lower their ice resistance. Super Physical Vega
  Frog Drop Deal four ranged physical attacks to all targets, and temporarily raise the Attack of all allies a large amount. Super Physical Golden Hairpin
  Frost Shared Deal magic ice damage to one target. Shared Black Magic Ice Staff
  Froststrike Deal ice damage to one target. Unique Physical Wild Bear
  Fulminating Darkness Deal three ranged dark physical attacks to all targets, and temporarily raise the user's Defense a very large amount, and temporarily attract single-target physical and black magic attacks. Unique Physical Golden Axe
  Fulminating Oblivion Deal four ranged physical dark attacks to all targets, with a high chance to interrupt their pending actions. Super Physical Chaos Blade
  Fury Brand Temporarily raise the critical hit chance of all allies a large amount, and enable each ally to avoid one magic attack. Effective against most spells. Unique Inborn Prism Rod
  Gaia Drum Deal four physical earth and non-elemental attacks to all targets, and temporarily lower their earth resistance. Super Physical Ogrekiller
  Gaia's Vengeance Deal five physical attacks to one target, and temporarily raise the user's Defense a very large amount, and temporarily attract single-target physical and black magic attacks. Super Physical Break Blade
  Gallantry Temporarily raise the party's Defense and Resistance a small amount. Default Inborn N/A
  Gatling Ammo Shared Fire a shot attack at all targets. Shared Physical Running Fire
  Gatling Gun Deal ten ranged physical fire attacks to random targets with a moderate chance to Sap and Blind them, and grant Haste and Burst Mode to the user. Burst Physical Betelgeuse
  Gauntlet Instantly deal three ranged physical attacks to all targets, and enable each ally to avoid one physical attack. Super Physical Crystal Cross
  Genesis Rock Deal six magic dark attacks to all targets, and temporarily infuse the user with the power of the dark. Super Black Magic Golbez's Cloak
  Gigavolt Rage Deal four ranged physical lightning attacks to all targets, and deal ranged physical lightning damage to one enemy each of the next three turns. Unique Physical Gauntlet
  Gilgamesh Morphing Time Deal eight physical attacks to one target, grant Haste and Burst Mode to the user, temporarily raise the user's Defense a very large amount, and temporarily attract single-target physical and black magic attacks. Burst Physical Masamune
  Glimmer of Hope Shared Grant Protect to all allies. Shared White Magic Diamond Shield
  Goddess's Bell Deal three ranged physical attacks to all targets and temporarily lower their Attack and Magic a large amount. Unique Physical Flame Shield
  Godsend Grant Protect and major Regen to all allies and temporarily raise their Magic a small amount. Super Inborn Sirius Sidearms
  Grand Cross Deal four non-elemental magic attacks to all targets, and absorb enemy black and white magic to restore ability uses. Unique Inborn Moore Branch
  Grand Summon I Deal summoning magic non-elemental damage to all targets. Default Summon N/A
  Greased Lightning Deal physical damage to one target. Default Physical N/A
  Grenade Deal physical damage to all targets. Default Physical N/A
  Grenade Bomb Deal physical damage to all targets, and temporarily lower their Defense a large amount. Unique Physical Gatling Gun
  Guardian of Wutai Deal five ranged physical water and non-elemental attacks to all targets, temporarily infuse the user with the power of water, and grant Haste and Burst Mode to the user. Burst Physical Magic Shuriken
  Gungnir Deal physical damage to one target and temporarily lower its Defense and Resistance a large amount. Unique Physical Gungnir
  Hail of Stones Deal six ranged physical attacks to one target, with a high chance to interrupt its pending actions. Unique Physical Nu Khai Armband
  Hail to the Queen Deal eight magic poison and non-elemental attacks to random targets, temporarily infuse the user with the power of poison, and grant Haste and Burst Mode to the user. Burst Black Magic Quistis's Dress
  Hallowed Bolt Deal four ranged physical attacks to all targets, with a moderate chance to Paralyze and Silence them. Super Physical Defender
  Hammerblow Deal three ranged physical attacks to one target, and temporarily lower its Defense and Resistance a moderate amount, with a moderate chance to instantly KO it. Unique Physical Assault Gun
  Hand of the Crystals Deal massive ranged physical wind, water, fire, and earth damage to one target. Can break the damage cap. Overflow Physical Apocalypse
  Hand of the Emperor Temporarily raise the party's Attack a moderate amount, and Defense a small amount. Unique Inborn Golden Armor
  Hastening Gift Grant Shell and Haste to all allies, and temporarily raise their Resistance a moderate amount. Super Inborn Seraphic Rod
  Havoc Wing Deal three magic non-elemental attacks to all targets, with a moderate chance to Blind and Paralyze them. Unique Black Magic Lamia's Flute
  Hazardous Shell Deal physical damage to all targets, with a moderate chance to Sap them. Unique Physical Buster Claw
  Head of Steam Temporarily raise the user's Attack and Defense a small amount. Default Inborn N/A
  Head Shot Deal four ranged physical attacks to one target. Default Physical N/A
  Heal Shared Restore a moderate amount of HP to one ally, and cast Esuna on them. Shared White Magic Healing Staff
  Healing Aura Shared Restore a small amount of HP to all allies. Shared White Magic Healing Rod
  Healing Gift Grant Regen to all allies. Default Inborn N/A
  Healing Grimoire Restore a very large amount of HP to the party. Unique White Magic Healing Grimoire
  Healing Magic Shared Restore a moderate amount of HP to one ally, and temporarily raise their Magic a moderate amount. Shared Inborn Circlet
  Healing Moment Shared Restore a small amount of HP to all allies. Shared White Magic Precious Watch
  Healing Step Temporarily raise the user's Mind a small amount, and restore a moderate amount of their HP. Default Inborn N/A
  Healing Wind Restore a moderate amount of HP to the party. Unique White Magic Guard Stick
  Heart Piercer Deal five ranged physical attacks to all targets, and temporarily lower their Attack, Magic, Defense, Resistance, and Mind a moderate amount. Super Physical Mythril Gun
  Heaven's Wrath Deal three magic holy attacks to one target, with a moderate chance to Confuse and Sleep it. Unique Black Magic Demonsbane
  Hell's Gate Deal physical damage to all targets. Unique Physical Masamune
  Helmsplitter Shared Deal physical damage to one target, and temporarily lower its Defense a moderate amount. Shared Physical Heavy Lance
  Here we go! Deal eight physical ice and non-elemental attacks to one target, grant Last Stand to all allies, and grant Haste and Burst Mode to the user. Damage dealt increases if no allies are KO'd. Burst Physical AMP Coat
  Hero-King Deal eight physical holy, fire, lightning, and ice attacks to random targets, and grant Haste and Burst Mode to the user. Critical hits deal additional damage. Burst Physical Runeblade
  Heroic Harmony Temporarily lower the Attack and Magic of all targets a large amount. Unique Inborn Heroic Scarf
  Hi-Potion (VIII) Restore a moderate amount of HP to one ally. Default Inborn N/A
  Hidden Potential Temporarily raise the user's Attack and Magic a moderate amount, and Defense and Resistance a small amount. Default Inborn N/A
  High Dive Deal three jump attacks to all targets, and temporarily lower their Defense and Resistance a large amount. Unique Physical Partisan
  High Jump Launch a jump attack on one target. Default Physical N/A
  Highwind (XIII) Deal six fire and wind jump attacks to one target, and temporarily lower its Attack and Magic a large amount. Super Physical Punisher
  Holy Knight Charge Deal seven physical holy and non-elemental attacks to one target, and temporarily infuse the user with the power of holy light. Super Physical Venetian Shield
  Holy Ray Deal five white magic holy attacks to all targets, restore a large amount of HP to all allies, and grant Haste and Burst Mode to the user. Burst White Magic Perseus Bow
  Howling Moon Restore one ability use to each ally. Unique White Magic Gold Barrette
  Hurt Deal two physical attacks to one target, with a moderate chance to Confuse it. Default Physical N/A
  Hymn of the Fayth Restore a moderate amount of HP to all allies and grant them major Regen. Unique White Magic Lullaby Rod
  Hyper Jump Deal four jump attacks to one target, grant Haste to the user, and temporarily raise the user's Attack a moderate amount, and Defense a small amount. Unique Physical Pole Axe
  Hyper NulAll Temporarily raise the party's Attack and Resistance a moderate amount. Unique Inborn Guardian Targe
  Hyper Sniper Deal six ranged physical attacks to all targets, and temporarily lower their Attack, Magic, Defense, Resistance, and Mind a moderate amount. Super Physical Exeter
  Hypnotize Moderate chance to Confuse all targets. Default Inborn N/A
  Ice Strike Deal six magic ice and non-elemental attacks to all targets. Super Black Magic Sorceress's Might
  Icy Smile Deal four magic ice attacks to all targets, and temporarily infuse the user with the power of ice. Super Black Magic Magician Mog
  Inaugural Parade Temporarily raise the party's Magic a small amount, and grant them Haste. Unique Inborn Sorceress's Crown
  Indomitable Blade Deal five physical attacks to one target and absorb enemy black and white magic to restore ability uses. Super Physical Excalibur
  Inferno Deal four instant ranged physical fire and non-elemental attacks to all targets. Super Physical Sasuke's Katana
  Inferno Fang Shared Deal physical fire damage to one target. Shared Physical Inferno Fang
  Ink Blast Deal four summoning magic non-elemental attacks to all targets, with a high chance to Blind them. Unique Summon Cat-Ear Hood
  Inner Eye Deal eight magic fire, ice, and lightning attacks to one target, and grant Haste and Burst Mode to the user. Deals ten attacks if the target has a Slight Weakness or is Vulnerable to fire, ice, or lightning. Burst Black Magic Matoya's Broom
  Inner Focus I Temporarily raise the user's Attack a small amount and restore a moderate amount of HP. Default Inborn N/A
  Inspiring Light Shared Temporarily raise the party's Attack a small amount. Shared Inborn Holiday Mittens
  Intercession Deal three white magic holy attacks to one target, and restore a large amount of HP to the party. Super White Magic Holy Rod
  Internal Release Temporarily raise the party's Mind a moderate amount, and greatly raise their critical hit chance. Unique Inborn Temple Gloves
  Jecht Beam Deal three ranged physical attacks to all targets, and temporarily raise the party's Attack a moderate amount. Unique Physical Sin's Talon
  Jecht Rush Deal four physical attacks to one target, with a high chance to interrupt its pending actions. Unique Physical Jecht's Bandana
  Jecht Shot Deal three ranged physical water attacks to one target. Super Physical Force Sabre
  Jin Temporarily lower the hit chance of enemy debuffs a small amount, and enable each ally to avoid one physical attack. Affects most debuffs. Unique N/A Shear Feather
  Jin-Chi-Ten Deal four physical wind attacks to all targets, and grant Haste to all allies. Super Physical Air Knives
  Judgment Blade Deal physical damage to one target, with a moderate chance to Stop it. Default Physical N/A
  Judgment Grimoire Call forth a giant sword to strike all targets. Default Physical N/A
  Jump Start Deal five physical lightning and non-elemental attacks to random targets, and temporarily lower their lightning resistance. Super Physical Thor's Hammer
  Kashuan's Resolve Temporarily raise the Attack and Magic of all allies a moderate amount, and enable each ally to avoid one physical attack. Super Inborn Gungnir
  Kassatsu Katon Deal four ranged physical fire and non-elemental attacks to all targets, temporarily lower their fire resistance, and grant Haste and Burst Mode to the user. Burst Physical Sasuke's Blades
  Keeper's Tome Grant Protect and Shell to all allies and enable each to avoid one magic attack (effective against most spells), and grant Haste and Burst Mode to the user. Burst Inborn Keeper's Tome
  Kick (IV) Deal physical damage to all targets. Default Physical N/A
  Kindred Spirit Deal ranged physical damage to all targets, and temporarily lower their Defense and Resistance a large amount. Unique Physical Aevis Killer
  Kiss of the Jugulator Deal four instant physical poison and non-elemental attacks to all targets, with a high chance to interrupt their pending actions. Super Physical Augmented Ninja Tekko
  Knight Protector Deal four physical holy attacks to all targets, lower their holy resistance, and grant Haste and Burst Mode to the user. Deals more damage if no allies are KO'd. Burst Physical Lightbringer
  Knight Shield Temporarily raise the user's Defense a moderate amount. Default Inborn N/A
  Knight's Honor Deal eight physical fire and non-elemental attacks to one target, temporarily infuse the user with the power of fire, and grant Haste and Burst Mode to the user. Burst Physical Enhancer
  Knight's Shield I Temporarily raise the user's Defense a moderate amount. Default Inborn N/A
  Knight's Shield II Temporarily raise the user's Defense a large amount. Unique Inborn Diamond Helm
  Lancet Steal HP from one target. Unique Physical Blood Lance
  Landscaper Deal three ranged physical earth attacks to all targets, with a moderate chance to Slow them. Unique Physical 4-point Shuriken
  Last Gasp Temporarily raise the Attack and Magic of all allies a moderate amount, remove delay from their actions for one turn, and afflict the user with Doom. Super Inborn Bomb Core
  Last Judgment Grimoire Deal three physical earth attacks to all targets. Super Physical Last Judgment Grimoire
  Last Resort Deal eight magic holy attacks to one target. Super Black Magic Hawkeye
  Leading Light Deal white magic holy damage to all targets. Default White Magic N/A
  Leaf Swirl Deal physical damage to all targets. Default Physical N/A
  Leap & Rush Deal three physical attacks to one target, and remove delay from the user's actions for two turns. Unique Physical Tidus's Strike
  Leg Shot (FFT) Deal three ranged physical attacks to all targets with a high chance to Slow them. Deals more damage to Slowed targets. Unique Physical Adamant Vest
  Lethargy Moderate chance to Slow one target. Default Inborn N/A
  Leviathan Deal two summoning magic water attacks to all targets, and temporarily raise the party's Magic a small amount. Unique Summon Asura's Rod
  Ley Lines Temporarily raise the Magic of all allies a moderate amount, reduce their magic attack casting time for three turns, and grant them Haste. Super Inborn Wizard's Gloves
  Light Divine Restore a moderate amount of HP to all allies. Unique White Magic Rune Staff
  Light of Ruin Shared Deal magic holy damage to all targets. Shared Inborn Full Metal Staff
  Light of the Four Deal six physical attacks to one target, and grant Haste and Burst Mode to the user. Burst Physical Ragnarok
  Light's Protection Shared Grant Shell to all allies. Shared Inborn Luminous Robe
  Lightning Slash Shared Deal physical lightning damage to all targets. Shared Physical Thunder Blade
  Lightning Strike Deal eight ranged physical lightning and non-elemental attacks to all targets, and temporarily infuse the user with the power of lightning. Super Physical Etro's Embrace
  Lion's Roar Deal four ranged physical attacks to all targets, and grant Haste and Burst Mode to the user. Burst Physical Twin Lance
  Liquid Steel Deal six physical water attacks to one target, and temporarily infuse the user with the power of water. Super Physical Warrior's Gloves
  Lord of Arms Deal five ranged physical attacks to one target, with a high chance to Blind it. Super Physical Masamune
  Lunar Auspice Deal four magic non-elemental attacks to all targets, and temporarily raise the party's Magic a small amount. Unique Black Magic Faerie Rod
  Lunarian Might Temporarily lower the dark resistance of all targets, and raise the party's Magic and Mind a moderate amount. Super Inborn Radiant Robe
  Lunatic High Grant Protect and Haste to all allies. Unique Inborn Diamond Pin
  Lupine Barrage Deal five physical attacks to one target and temporarily raise the user's Attack a moderate amount. Unique Physical Brave Blade
  Machina Sabotage Deal four physical attacks to one target, temporarily lower its Attack a large amount, and temporarily raise the user's Attack a large amount. Unique Physical Flexible Arm
  Machinations Deal ranged physical water damage to ten random targets, temporarily lower their water resistance, and grant Haste and Burst Mode to the user. Burst Physical Rikku's Dagger
  Maelstrom Deal eight magic ice and dark attacks to one target, temporarily infuse the user with the power of ice, and grant Haste and Burst Mode to the user. Burst N/A Edea's Valkyrie
  Maelstrom's Bolt Deal four magic lightning and non-elemental attacks to all targets, and restore a small amount of HP to all allies. Amount healed depends on their max HP. Super Black Magic Stoneblade
  Magebane Aegis Shared Temporarily raise the party's Resistance a small amount. Shared Inborn Aegis Shield
  Magic Buster Shared Deal damage to one target, and temporarily lower its Magic a moderate amount. Shared Physical Mage Masher
  Magic Infusion Grant Haste to all allies, and temporarily raise their Magic a small amount. Unique Inborn Kefka's Cloak
  Magic Shell Temporarily raise the party's Resistance a small amount. Default Inborn N/A
  Magic Shield Temporarily raise the party's Resistance a moderate amount. Default Inborn N/A
  Magic Signet Temporarily raise the user's Magic a large amount. Unique Inborn Light Rod
  Magick Lore Temporarily raise the user's Magic a moderate amount. Default Inborn N/A
  Magitek Missile Deal ten magic non-elemental attacks to one target. Super Inborn Maduin's Horn
  March of the Moogles Deal eight magic ice attacks to random targets. Super Black Magic Rune Mog
  Maria's Song Temporarily raise the Attack and Magic of all allies a moderate amount, grant Haste and Burst Mode to the user, and temporarily infuse the user with the power of holy light. Burst Inborn Lightbringer
  Mark of the Warrior Temporarily raise the user's Attack a moderate amount. Default Inborn N/A
  Martial Arts Raise the user's Attack and Accuracy a moderate amount. Default Inborn N/A
  Maser Eye Deal magic non-elemental damage to all targets. Unique Inborn Sleipnir's Tail
  Mass Mending Shared Restore a small amount of HP to all allies. Shared White Magic Royal Scepter
  Mass Regen Grant Regen to all allies. Default White Magic N/A
  Mass Shell Grant Shell to all allies. Default White Magic N/A
  Mass Shell Grant Shell to all allies. Default White Magic N/A
  Master of the Sea Deal physical water damage to all targets. Default Physical N/A
  Master Thief Deal six physical attacks to one target, temporarily lower its Attack and Resistance a large amount, and raise the user's Attack a moderate amount, and Resistance a small amount. Super Physical Force Knuckles
  Medica II Restore a moderate amount of HP to all allies, and cast Esuna on them. Unique White Magic Healer's Robe
  Mediguard Grant Regen and Protect to the user. Default Inborn N/A
  Megaflare Deal four ranged physical wind and non-elemental attacks to all targets, temporarily lower their wind resistance, and grant Haste and Burst Mode to the user. Burst Physical Rhomphaia
  Mending Flame Shared Restore a small amount of HP to the party. Shared White Magic Candle Rod
  Mending Melody Shared Restore a small amount of HP to all allies. Shared Inborn Bard's Bracelet
  Mending Touch Shared Revive one KO'd ally. Shared White Magic White Robe
  Meo Twister Deal massive physical wind and non-elemental damage to one target. Deals more damage if there are four or more female heroes in the party. Can break the damage cap. Overflow Physical Rune Tooth
  Metamorphose Deal six magic dark and holy attacks to one target, raise the Magic of all allies a moderate amount and Defense a small amount, and grant Haste and Burst Mode to the user. Deals more damage if the user is afflicted with Doom. Burst Black Magic Metamorphosis Claws
  Meteor Barrage Deal three physical attacks to one target, and grant Protect, Shell, and Haste to the user. Unique Physical Gauntlet
  Meteor Crusher Deal eight physical earth attacks to one target, grant Haste and Burst Mode to the user, and temporarily infuse the user with the power of earth. Burst Physical Oversoul
  Meteor Javelin Deal five ranged physical attacks to one target, temporarily lower its Attack, Magic, Defense, and Resistance a large amount, and grant Haste and Burst Mode to the user. Burst Physical Flame Fossil
  Meteor Rage Deal three ranged physical attacks to all targets, and deal two additional ranged physical attacks to all targets for three turns. Super Physical Shiny Thing
  Meteor Shots Deal eight ranged physical wind and earth attacks to random targets, lower their resistance to wind, and grant Haste and Burst Mode to the user. Burst Physical Rune Blade
  Meteor XVI Deal eight magic earth and non-elemental attacks to one target, grant Haste and Burst Mode to the user, and temporarily infuse the user with the power of earth. Burst Black Magic Rune-Graven Bow
  Meteorite Shared Deal magic non-elemental damage to all targets. Shared Black Magic Behemoth Knife
  Metsu Deal five instant magic wind and non-elemental attacks to all targets, temporarily lower their Magic and Resistance a large amount, and grant Haste and Burst Mode to the user. Burst Black Magic Fujin's Shin-Chakram
  Mighty Guard (IX) Grant Protect and Shell to all allies. Unique Inborn Needle Fork
  Mighty Guard (VI) Grant Protect and Shell to all allies, and temporarily raise their Resistance a large amount. Super Inborn Whale Whisker
  Mighty Guard (VIII) Grant Shell, Haste, and major Regen to all allies. Super Inborn Red Scorpion
  Mighty Guard (X) Enable each ally to avoid one magic attack. Effective against most spells. Unique Inborn Dusk Lance
  Mincing Minuet Deal three white magic holy attacks to all targets, and temporarily raise the party's Resistance a moderate amount. Unique White Magic Traveler's Vestment
  Miracle Grant Protect and Shell to all allies. Unique Inborn White Dress
  Miracle Prayer Restore a large amount of HP and one ability use to all allies. Super White Magic Physician's Staff
  Miracle Veil Restore a large amount of HP to all allies, and automatically heal additional damage taken for a short time (up to 2000 HP in total). Super White Magic Chaos Rod
  Mirage Dive Deal physical damage to all targets, with a high chance to Slow them. Unique Physical Rising Sun
  Mirage Phoenix Deal five physical fire and holy attacks to all targets, temporarily lower their fire resistance, and grant Haste and Burst Mode to the user. Burst Physical Thief's Knife
  Missile Salvo Deal ranged physical damage to six random targets, with a high chance to Stop them. Unique Physical Laguna's Jacket
  Mist Overload Deal seven ranged physical attacks to one target and temporarily lower its Attack, Magic, Defense, and Resistance a large amount. Super Physical Traitor's Bow
  Moment of Clarity Deal eight physical attacks to one target, temporarily raise the user's Attack a moderate amount and Defense a small amount, and remove delay from the user's attacks for two turns. Super Physical Survival Vest
  Monkey Wrench Deal six ranged physical attacks to all targets, and temporarily lower their Attack, Magic, Defense, Resistance, and Mind a moderate amount. Super Physical Cid's Gloves
  Moogle Dance Temporarily lower the Attack, Magic, Defense, and Resistance of all enemies a large amount, and grant major Regen to all allies. Super Inborn Green Megaphone
  Moonfrost Arrows Deal eight magic ice and non-elemental attacks to one target, grant Haste and Burst Mode to the user, and temporarily infuse the user with the power of ice. Burst Black Magic Lunar Stinger
  Morphing Time! Temporarily raise the user's Attack a moderate amount. Default Inborn N/A
  Mournful Cry Deal five summon magic earth and non-elemental attacks to all targets, grant Haste and Burst Mode to the user, and temporarily infuse the user with the power of earth. Burst Summon Sleipnir's Tail
  Mystic Flurry Deal five ranged physical ice attacks to one target, and temporarily infuse the user with the power of ice. Unique Physical Squall's Jacket
  Mystic Prayer Shared Restore a small amount of HP to all allies. Shared White Magic Mystery Veil
  Nekodamashi Deal physical damage to one target, with a small chance to interrupt its pending actions. Default Physical N/A
  Neo Almagest Deal four magic dark attacks to all targets, and enable each ally to avoid one magic attack. Effective against most spells. Super Black Magic Exdeath's Cuirass
  Nibelheim Nightmare Deal four ranged physical fire attacks to all targets, and temporarily infuse the user with the power of fire. Unique Physical Sephiroth's Coat
  Nightglow Deal two magic dark attacks to all targets, with a moderate chance to Sap them. Unique Black Magic Ebon Armor
  No Mercy Deal physical damage to one target. Default Physical N/A
  No Mercy Deal physical damage to one target. Default Physical N/A
  Noble Sacrifice KO the user to temporarily raise the party's Attack a large amount. Unique Inborn